Diabolic Inferno/history
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May 11, 2021
- Diabolic Inferno: Reduced poison and burning stacks applied from 2 to 1 in PvE only. This matches the number of stacks applied in PvP and WvW.
Diabolic Inferno
- Specialization
- Corruption
- Tier
- Grandmaster
- Type
- Major
- Game link
“Diabolic InfernoInvoke Torment applies poison and burning.
— In-game description
February 25, 2020
- Diabolic Inferno: This trait has been reworked. Invoke Torment inflicts burning and poison.
Diabolic Inferno
- Specialization
- Corruption
- Tier
- Grandmaster
- Type
- Major
- Game link
“Diabolic InfernoInvoke Torment applies poison and burning
— In-game description
May 16, 2017
- Diabolic Inferno: Reduced the effective cooldown on this trait from 10 seconds to 8 seconds.
Diabolic Inferno
- Specialization
- Corruption
- Tier
- Grandmaster
- Type
- Major
- Game link
“Burn nearby foes when using an elite skill.
- Condition Effect Ignored
- Burning (4s): 1,048 Damage
2- Number of Targets: 5
- Radius: 360
— In-game description
February 23, 2016
- Diabolic Inferno: This skill will now deliver an attack instead of piercing all defenses.
- The skill remains unblockable and will ignore blindness, but it will no longer pierce evasion.
Diabolic Inferno
- Specialization
- Corruption
- Tier
- Grandmaster
- Type
- Major
- Game link
“Burn nearby foes when using an elite skill.
- Condition Effect Ignored
- Burning (4s): 1,048 Damage
2- Number of Targets: 5
- Radius: 360
— In-game description
Original version
Diabolic Inferno
- Specialization
- Corruption
- Tier
- Grandmaster
- Type
- Major
- Game link
“Burn nearby foes when using an elite skill.
- Burning (4s): 524 Damage
- Number of Targets: 5
- Radius: 360
— In-game description