Darren Chiu
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Darren Chiu
- Position
- Character Designer
- Department
- Art
Darren Chiu was a character designer, digital sculptor and illustrator at ArenaNet.
Jobs[edit]
ArenaNet[edit]
- Creature Artist
- November 2008 – April 2013
Work[edit]
- Helped the final production, polish, and delivery of Guild Wars 2. After initial release continued creating new game-assets for game-events, micro-transaction assets, and polish.
- Defined interpretive 2d conceptual art for creatures, customizable armors, weapons, environment props and assets in GW2’s virtual space.
- Created High poly model and sculpts to implement through texture bakes.
- Created Low poly model for in-game implementation.
- Created hard surface models and sculpts for texture bakes.
- Created digitally hand-painted albedo textures map, specular map, emissive/glow map.
- Created concept art for armor pieces and weapons for production.
- Made animation rigs for weapons and industrial machinery assets. Supplied key-framed animation loops for static background environment props.
- Created rigs with physics implementation in proprietary game-engine.