Darren Chiu

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ArenaNet employee

Darren Chiu

Position
Character Designer
Department
Art

Darren Chiu was a character designer, digital sculptor and illustrator at ArenaNet.

Jobs[edit]

ArenaNet[edit]

  • Creature Artist
    • November 2008 – April 2013

Work[edit]

  • Helped the final production, polish, and delivery of Guild Wars 2. After initial release continued creating new game-assets for game-events, micro-transaction assets, and polish.
  • Defined interpretive 2d conceptual art for creatures, customizable armors, weapons, environment props and assets in GW2’s virtual space.
  • Created High poly model and sculpts to implement through texture bakes.
  • Created Low poly model for in-game implementation.
  • Created hard surface models and sculpts for texture bakes.
  • Created digitally hand-painted albedo textures map, specular map, emissive/glow map.
  • Created concept art for armor pieces and weapons for production.
  • Made animation rigs for weapons and industrial machinery assets. Supplied key-framed animation loops for static background environment props.
  • Created rigs with physics implementation in proprietary game-engine.

See also[edit]