Conjurer/history
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< Conjurer
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February 14, 2023
- Conjurer: This trait no longer reduces the cooldown of conjured-weapon abilities.
Conjurer
- Specialization
- Fire
- Tier
- Adept
- Type
- Major
- Game link
“ConjurerGain fire aura when an ally picks up a conjured weapon.
— In-game description
August 08, 2017
- Conjurer: This trait no longer increases charge count for conjured weapons but instead reduces the recharge for conjured weapon skills that the elementalist uses.
- Fire-aura functionality remains the same.
Conjurer
- Specialization
- Fire
- Tier
- Adept
- Type
- Major
- Game link
“ConjurerGain fire aura when an ally picks up a conjured weapon. Conjure weapon abilities have reduced recharge.
- Fire Aura (4s): Enveloped in a fiery shield that burns foes, grants might each time you are struck (1-second cooldown per attacker).
- Recharge Reduced: 20%
— In-game description
May 17, 2016
- Conjurer: Normalized the Conjurer trait's aura duration by decreasing it from 5 seconds to 4 seconds.
Conjurer
- Specialization
- Fire
- Tier
- Adept
- Type
- Major
- Game link
“ConjurerGain fire aura when an ally picks up a conjured weapon; Conjured weapons[sic] have more charges.
— In-game description
June 23, 2015
- Conjurer: Updated this trait to reflect the introduction of the specialization mechanic.
- Added: Gain fire aura for 5 seconds when an ally picks up a conjured weapon.
Conjurer
- Specialization
- Fire
- Tier
- Adept
- Type
- Major
- Game link
“ConjurerGain fire aura when an ally picks up a conjured weapon; Conjured weapons[sic] have more charges.
— In-game description
December 10, 2013
- Conjurer: Moved this trait to the Adept tier.
Conjurer
- Specialization
- Fire
- Tier
- Adept
- Type
- Major
“— In-game description
Original version
Conjurer
- Specialization
- Fire
- Tier
- Master
- Type
- Major
“— In-game description