Breakrazor's Bastion/history
October 08, 2024
- Breakrazor's Bastion: Increased the base barrier when enhanced from 1,480 to 1,960.
Breakrazor's Bastion
- Profession
- Revenant (skill list)
- Specialization
- Renegade
- Slot
- Healing
- Type
- Legendary Renegade
- Training cost
- 20 Hero points
- Game link
“Legendary Renegade. Summon Era Breakrazor to heal your allies while shielding them from condition damage.
Band Together. After using this skill, your next Legendary Renegade skill activates instantly and is enhanced. When this skill is enhanced, it also grants barrier to nearby allies.
Initial Self Heal: 4,529 (1.3)? Initial Self Heal: 4,529 (0.8)? Initial Self Heal: 3,397 (0.8)? Heal Pulses: 615 (1.0)? Heal Pulses: 373 (0.3)? Heal Pulses: 325 (0.1)? Final Heal: 1,845 (3.0)? Final Heal: 1,845 (1.5)? Final Heal: 1,605 (0.5)?- Initial Resolution (2 ½s): Incoming condition damage decreased by 33%.
- Final Pulse Resolution (4s): Incoming condition damage decreased by 33%.
When Enhanced
- Barrier: 1,960 (0.5)?
- Number of Allied Targets: 5
- Radius: 360
- Range: 600
— In-game description
March 21, 2024
- Fixed an issue that caused this skill's effects to apply at the player's location rather than the summon's location.
March 19, 2024
- Grants resolution to nearby allies when summoned, then performs a skill that heals nearby allies with three small pulses and one large pulse. The final pulse grants resolution to nearby allies and additionally grants barrier to nearby allies when enhanced.
- Breakrazor's Bastion, Darkrazor's Daring, Razorclaw's Rage, and Icerazor's Ire have been reworked. These skills will now grant an initial effect when summoned, then they perform a new skill. Activating these skills also triggers Band Together.
Breakrazor's Bastion
- Profession
- Revenant (skill list)
- Specialization
- Renegade
- Slot
- Healing
- Type
- Legendary Renegade
- Training cost
- 20 Hero points
- Game link
“Legendary Renegade. Summon Era Breakrazor to heal your allies while shielding them from condition damage.
Band Together. After using this skill, your next Legendary Renegade skill activates instantly and is enhanced. When this skill is enhanced, it also grants barrier to nearby allies.
Initial Self Heal: 4,529 (1.3)? Initial Self Heal: 4,529 (0.8)? Initial Self Heal: 3,397 (0.8)? Heal Pulses: 373 (0.7)? Heal Pulses: 373 (0.3)? Heal Pulses: 325 (0.1)? Final Heal: 1,845 (3.0)? Final Heal: 1,845 (1.5)? Final Heal: 1,605 (0.5)?- Initial Resolution (2 ½s): Incoming condition damage decreased by 33%.
- Final Pulse Resolution (4s): Incoming condition damage decreased by 33%.
When Enhanced
- Barrier: 1,480 (0.5)?
- Number of Allied Targets: 5
- Radius: 360
- Range: 600
— In-game description
October 26, 2021
- Breakrazor's Bastion: Multiplicative damage reduction enhancements have been updated to display how much damage was reduced by rather than displaying how much the damage is multiplied by. For example, protection now displays "-33% Damage" instead of "67% damage." This is not a change to functionality; it is only a change to display the bonus in a more intuitively understandable way.
Breakrazor's Bastion
- Profession
- Revenant (skill list)
- Specialization
- Renegade
- Slot
- Healing
- Type
- Legendary Renegade
- Training cost
- 20 Hero points
- Game link
“Legendary Renegade. Summon Era Breakrazor to heal your allies while shielding them from condition damage.
Pulsing Area Heal: 369 (0.7)? Pulsing Area Heal: 321 (0.1)? Pulsing Area Heal: 369 (0.3)? Initial Self Heal: 4,529 (1.3)? Initial Self Heal: 3,397 (0.8)? Initial Self Heal: 4,529 (0.8)?- Breakrazor's Bastion (10s): -50% Incoming Condition Damage
- Number of Allied Targets: 5
- Pulses: 10
- Interval: 1 second
- Radius: 360
- Range: 600
— In-game description
October 05, 2021
- Breakrazor's Bastion: All effects that provide a percentage reduction to incoming damage have been standardized to stack multiplicatively.
Breakrazor's Bastion
- Profession
- Revenant (skill list)
- Specialization
- Renegade
- Slot
- Healing
- Type
- Legendary Renegade
- Training cost
- 20 Hero points
- Game link
“Legendary Renegade. Summon Era Breakrazor to heal your allies while shielding them from condition damage.
Pulsing Area Heal: 369 (0.7)? Pulsing Area Heal: 321 (0.1)? Pulsing Area Heal: 369 (0.3)? Initial Self Heal: 4,529 (1.3)? Initial Self Heal: 3,397 (0.8)? Initial Self Heal: 4,529 (0.8)?- Breakrazor's Bastion (10s): 50% Incoming Condition Damage
- Number of Allied Targets: 5
- Pulses: 10
- Interval: 1 second
- Radius: 360
- Range: 600
— In-game description
December 01, 2020
- Breakrazor's Bastion: Reduced base heal from 4,529 to 3,397 in PvP only.
Breakrazor's Bastion
- Profession
- Revenant (skill list)
- Specialization
- Renegade
- Slot
- Healing
- Type
- Legendary Renegade
- Training cost
- 20 Hero points
- Game link
“Legendary Renegade. Summon Era Breakrazor to heal your allies while shielding them from condition damage.
Pulsing Area Heal: 369 (0.7)? Pulsing Area Heal: 321 (0.1)? Pulsing Area Heal: 369 (0.3)? Initial Self Heal: 4,529 (1.3)? Initial Self Heal: 3,397 (0.8)? Initial Self Heal: 4,529 (0.8)?- Breakrazor's Bastion (10s): -50% Incoming Condition Damage
- Number of Allied Targets: 5
- Pulses: 10
- Interval: 1 second
- Radius: 360
- Range: 600
— In-game description
July 07, 2020
- Breakrazor's Bastion: Reduced pulse base heal from 369 to 321 in PvP only. Reduced pulse healing coefficient from 0.3 to 0.1 in PvP only.
Breakrazor's Bastion
- Profession
- Revenant (skill list)
- Specialization
- Renegade
- Slot
- Healing
- Type
- Legendary Renegade
- Training cost
- 20 Hero points
- Game link
“Legendary Renegade. Summon Era Breakrazor to heal your allies while shielding them from condition damage.
Pulsing Area Heal: 369 (0.7)? Pulsing Area Heal: 321 (0.1)? Pulsing Area Heal: 369 (0.3)? Initial Self Heal: 4,529 (1.3)? Initial Self Heal: 4,529 (0.8)?- Breakrazor's Bastion (10s): -50% Incoming Condition Damage
- Number of Allied Targets: 5
- Pulses: 10
- Interval: 1 second
- Radius: 360
- Range: 600
— In-game description
February 25, 2020
- Breakrazor's Bastion: (Competitive split) Reduced pulse heal coefficient from 0.7 to 0.3. Reduced initial heal coefficient from 1.3 to 0.8.
Breakrazor's Bastion
- Profession
- Revenant (skill list)
- Specialization
- Renegade
- Slot
- Healing
- Type
- Legendary Renegade
- Training cost
- 20 Hero points
- Game link
“Legendary Renegade. Summon Era Breakrazor to heal your allies while shielding them from condition damage.
Pulsing Area Heal: 369 (0.7)? Pulsing Area Heal: 369 (0.3)? Initial Self Heal: 4,529 (1.3)? Initial Self Heal: 4,529 (0.8)?- Breakrazor's Bastion (10s): -50% Incoming Condition Damage
- Number of Allied Targets: 5
- Pulses: 10
- Interval: 1 second
- Radius: 360
- Range: 600
— In-game description
May 08, 2018
- Breakrazor's Bastion: The energy cost of this skill is no longer split between game modes and will now use the lower 5-energy cost in all modes.
Breakrazor's Bastion
“Legendary Renegade. Summon Era Breakrazor to heal your allies while shielding them from condition damage.
- Pulsing Area Heal: 369 (0.7)?
- Initial Self Heal: 4,529 (1.3)?
- Breakrazor's Bastion (10s): -50% Incoming Condition Damage
- Number of Allied Targets: 5
- Pulses: 10
- Interval: 1 second
- Radius: 360
- Range: 600
— In-game description
February 06, 2018
- Breakrazor's Bastion: Reduced the energy cost from 10 to 5 in PvP and WvW.
Breakrazor's Bastion
“Legendary Renegade. Summon Era Breakrazor to heal your allies while shielding them from condition damage.
- Pulsing Area Heal: 369 (0.7)?
- Initial Self Heal: 4,529 (1.3)?
- Breakrazor's Bastion (10s): -50% Incoming Condition Damage
- Number of Allied Targets: 5
- Pulses: 10
- Interval: 1 second
- Radius: 360
- Range: 600
— In-game description
September 23, 2017
- Breakrazor's Bastion: Fixed a bug in which this skill was prevented from correctly applying to allies.
Original version
Breakrazor's Bastion
“Legendary Renegade. Summon Era Breakrazor to heal your allies while shielding them from condition damage.
- Pulsing Area Heal: 369 (0.7)?
- Initial Self Heal: 4,529 (1.3)?
- Breakrazor's Bastion (10s): -50% Incoming Condition Damage
- Number of Allied Targets: 5
- Pulses: 10
- Interval: 1 second
- Radius: 360
- Range: 600
— In-game description