Blood as Sand/history
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July 18, 2023
- Blood as Sand: This trait has been reworked. Reduce all incoming damage while you have an active sand shade (15% in PvE, 7% in PvP/WvW)
Blood as Sand
- Specialization
- Scourge
- Tier
- Grandmaster
- Type
- Minor
- Game link
“Blood as SandReduce all incoming damage taken when you have a shade active.
Damage Reduced: 15% Damage Reduced: 7%— In-game description
May 11, 2021
- Text on many damage-increasing profession traits, runes, and sigils has been clarified to indicate whether they increase outgoing strike damage, condition damage, or all damage, as appropriate.
Blood as Sand
- Specialization
- Scourge
- Tier
- Grandmaster
- Type
- Minor
- Game link
“Blood as SandReduce all incoming damage taken for each sand shade you have active.
Damage Reduced: 5% Damage Reduced: 3%— In-game description
July 10, 2018
- Blood as Sand: This trait has been split and has had its damage reduction reduced from 5% per shade to 3% per shade in PvP and WvW.
Blood as Sand
- Specialization
- Scourge
- Tier
- Grandmaster
- Type
- Minor
- Game link
“Blood as SandReduce incoming damage for each sand shade you have active.
Damage Reduced: 5% Damage Reduced: 3%— In-game description
Original version
Blood as Sand
- Specialization
- Scourge
- Tier
- Grandmaster
- Type
- Minor
- Game link
“— In-game description