Aquatic Ruins Fractal
Aquatic Ruins Fractal
- Levels
- 80
- Type
- Fractal
- Dungeon
- Fractals of the Mists
- API
- 951
Image(s) |
Click to enlarge. |
“Explore an ancient underwater ruin.
— In-game description
The Aquatic Ruins Fractal is one of the Fractals of the Mists that occurs at level 7, 26, 61 and 76. It is the only fractal that takes place under water.
Objectives[edit]
- Fractal Difficulty Scale: x
- Personal Fractal Level: x
- Enter the shallows.
- Free the captured villagers.
- x / 2 villagers freed
Explore the watery depths.
- Deep path:
- Delve into the deep waters.
- Find a way out of the deep water.
Explore the watery depths.
- Dolphin path:
- Enter the underwater ruins.
- Avoid detection while swimming through the ruins.
- Defeat the krait wardens.
Explore the watery depths.
- Rejoined:
- Kill the jellyfish beast to stabilize the fractal.
- Jellyfish Beast
Explore the watery depths.
- Fractal stabilized. Depart when ready.
Rewards[edit]
- Primary article: Fractals of the Mists#Rewards
Walkthrough[edit]
Since Aquatic Headgear and underwater weapons are used in this fractal, these items might need their own agony infusions to meet the Agony Resistance level.
The first step is to free two fishermen by killing all the krait surrounding each cell. After this, one of two possible paths will be open: the deep path or the dolphin path. The available path changes daily at 07:30.[1] The dolphin path is accessible through the left while the deep path is accessible through the right. Once one party member makes it to the next checkpoint, party members may /gg or die, respawning at the next checkpoint. This often saves time for groups that are not familiar with the paths.
Path | Upcoming |
---|---|
Deep | Current |
Dolphin | 22 Nov 07:30 UTC+00:00 |
Deep | 23 Nov 07:30 UTC+00:00 |
Deep path[edit]
The darkness is full of Piranhas of the Deep, which damage players quickly. Light sources will prevent the piranhas from harming anyone within range. Luminous Plants provide a stationary light to players within range and also give players a mobile source of light. Taking the plant also removes the light source from the original location temporarily. Holding a plant also allows players to revive teammates and teleport them to the wielder. To find the path, follow the Mushrooms on the ocean floor. When traveling through the darkness, use invulnerability or stability to rush past the Krait. It is preferable to avoid the enemies in the darkened area as it is quicker and easier to simply swim past them to a lighted cave containing a Champion and a few veterans - you can usually just hug the right-hand wall to get to the champion without aggroing anything. The enemies in the darkness are reasonably tough and time-consuming to kill. It is necessary to clear the final cave in order to progress - the final cave has a Luminous Plant in it which can be used to heal while fighting the champion.
# | Skill | Description | ||
---|---|---|---|---|
1 | Lifeguard | ½ | 10 | Consumes the light to heal yourself and nearby allies. |
5 | Drop Luminous Plant | ... |
Dolphin path[edit]
You are transformed into dolphins with your skills replaced (see below) and have to swim through a ruin-filled cave while avoiding krait. You can apply boons to yourself and your party members before transforming into a dolphin. Swiftness and aegis are particularly helpful.
Using Echo will reveal a path of water spiral "portals" which uses the shortest path to the end of the ruins, as well as reveal hidden krait. These spirals will reduce recharge of Stealth by 10 seconds each, but are also sometimes near idle krait. If fast enough, you can maintain Stealth almost indefinitely through these spirals. Swimming as a group makes the area less dangerous with use of Retrieve Ally, however, only one player needs to make it to the end to unlock a checkpoint.
About halfway through the ruins will be a different kind of water "portal" similar to the beginning of the cave which returns you to your normal form and skills. At the end of the cave is a Champion Krait Warden and some veteran krait which must be killed to progress.
# | Skill | Description | ||
---|---|---|---|---|
1 | Echo | 6 | Reveal hidden krait nearby. | |
2 | Rush | 1 | ¾30 | Gain a burst of speed. Passing through revealed water spirals reduces the recharge of this skill. |
3 | Stealth | 30 | Use the currents to obscure your position. Passing through revealed water spirals reduces the recharge of this skill. | |
5 | Retrieve Ally | 10 | Revives and teleports nearby downed dolphin ally to your location |
Jellyfish Beast[edit]
The jellyfish beast always starts with a spinning AoE attack that repeatedly Stun nearby players. It will use this attack multiple times during the encounter, so players should bring an ample amount of Stability to counteract it.
The boss will occasionally pull a player towards it and eat them, inflicting agony and dealing minor damage. While eating a player, the boss gains the Eat effect, healing itself and taking reduced damage while it's active. The player eaten by the jellyfish must successfully use Struggle multiple times to break free and end the effect. Pets and other minions will not break free automatically, and may take a while to die due to the attack's low damage, so avoid summoning minions that cannot be manually destroyed. If the pet is eaten, switch it for another pet.
Ascending bubbles periodically appear across the area, rising from the bottom of the seabed. If a player gets stuck in them, they will get an effect that causes them to float to the top of the area. Players caught in a bubble can simply dodge to break free from it.
Upon reaching 75%, 50%, and 25% health, the jellyfish beast will summon one, two, or three Elite Krait Diviners, respectively. It will become invulnerable until all diviners are killed.
Mesmers players can steal multiple stacks of might from the jellyfish beast with Arcane Thievery.
If you enter the fractal after again completing it recently, you will get the Aquatic Ruins Chest Disabled effect, making you unable to open the boss chest.
Achievements[edit]
Aquatic Ruins Fractal Stabilizer | Fractals of the Mists | 5 |
---|---|---|
You've completed the Aquatic Ruins fractal inside the Fractals of the Mists.Underwater mayhem. | 1 Fractal | 5 |
Flawless Fins Foil Foes | Fractals of the Mists | 1 | 5
---|---|---|
As a dolphin, you evaded capture by the krait while swimming through the Aquatic Ruins fractal.Just keep swimming. | 1 Challenge | 5 |
Master Diver: Aquatic Ruins | Sunken Treasure Hunter | 1 |
---|---|---|
Find and open the sunken chest at the end of the Aquatic Ruins fractal. | Opened a Sunken Chest in Aquatic Ruins | 1 |
NPCs[edit]
Allies[edit]
Foes[edit]
- Elite Krait Diviner
- Krait Damoss
- Krait Handler
- Krait Hypnoss
- Krait Nimross
- Krait Slaver
- Veteran Krait Damoss
- Veteran Krait Nimross
- Veteran Krait Warden
- Champion Krait Warden
Objects[edit]
- Electrified Cage
- Krait Obelisk Shard
- Krait Prison Cage
- Luminous Plant
- Sunken Chest (3) — (Spawns only after defeating the last boss)
Dialogue[edit]
- Entering the fractal
- Dessa Observation Mode: This fractal's disturbance is coming from under the water. Dive in. And if you gut a few of those awful krait, all the better.
- Fisher: You'll never defeat us!
- Talking to the NPCs
- Fisher: I don't know where you came from, but I need your help. The krait took our people into the water. You have to stop them!
- Understood.
- Starting the Dolphin Path
- Dessa Observation Mode: Interesting. The krait magic is employing morphological properties, likely being used as a security system. Oh, you should probably be careful.
- After finishing the fractal
- Dessa Observation Mode: Outstanding aquatic adventuring. I don't know how you do it. I have a hard enough time in a bathtub. Anyway, the fractal's stable. Time to depart.
Related achievements[edit]
Upon completion[edit]
- Frenzy I: The Experimental Harpoon Gun: Giant Jellyfish Stinger
- The Moot I: The Experimental Mace: Jellyfish Beast Jelly — Dropped by the Jellyfish Beast in the Aquatic Ruins Fractal.
- The Dreamer III: The Lover: Dream of the Deep — Found in the Aquatic Ruins Fractal chest.
- Ad Infinitum I: Finite Result: Aquatic Ruin Challenge Mote
Objective during[edit]
- Bolt I: The Experimental Sword: Ancient Figurine — A figurine carried by krait in the Aquatic Ruins Fractal.
- Incinerator III: Spark: Explosive Fumes — Use the pressure found in the depths of the Aquatic Ruins Fractal to combine 10 Piles of Bloodstone Dust with Swamp Gas to form Explosive Fumes.
- The Juggernaut III: The Colossus: Digested Ooze — Coat yourself with your Mystic Chromatic Ooze and get eaten by the Jellyfish Beast in the Aquatic Ruins Fractal.
- Kraitkin III: Venom: Aquatic Ruins Animus — Use a Krait Focusing Crystal to commune with the Krait Obelisk Shard in the Aquatic Ruins Fractal.
- Sunrise III: Dawn: Bioluminescence — Pick up a luminous plant in the Aquatic Ruins Fractal and use the Illuminator to capture its light.
- Twilight III: Dusk: Aquatic Murk — Use the Gloominator to capture the murk in the dark deeps of the Aquatic Ruins Fractal.
References[edit]
- ^ The dark path and the dolphins path formerly depended on the fractal level, later being updated to a daily rotation in the game update 13th August 2019.